Kuroko is a really great character. I mean, he’s bad at basketball. There’s no getting around that. He’s bad. The one thing he can do doesn’t make him into some kind of basketball savant. He’s completely useless without his team. And he’s essentially invisible. What’s even better about that is that his personality renders him invisible outside of basketball. I absolutely love stealth characters like Kuroko or Stealth Momo or Yunoha. It’s very moe when stealth characters show up unseen and surprise everyone, yep.
Magi is described as an alternate take on the classic Arabian mythology 1001 Nights. It features a lot of the characters and setting and as a shounen adventure manga, you’d expect it to be full of wonder and fighting. What Magi is actually about is nationhood. Well, that and friendship, I guess. But if you know me well, then you’ll know that I’m a huuuuuuge sucker for things like an arc ending with setting up an elected body after our heroes topple a corrupt monarchy. Of course, it’s no LoGH, but this has enough politicking and cute characters to command my attention.
It was cool the first few times I saw it, but visual novels are kind of getting out of hand with the whole meta timeline and universe jumping structural shenanigans. Rewrite escalates this situation further than Key had done before with Little Busters or Clannad. Of course, Rewrite offers something very different from its Key and universe-jumping predecessors, which was enough to placate me. At the very least, the side routes aren’t a waste of time like in Little Busters, so that’s already a huge improvement. Also Kotori is the best, thank you Chiwa Saito.
It’s a testament to how good this show is that everyone who watches it seems to love it, especially since it’s about an obscure Japanese card game that isn’t even a TCG. Somehow, this manages to make this dumb game where you slap a bunch of cards based on Japanese poetry compelling and it even has a fantastic stable of characters who are all likeable. Personally, I’m on Team Taichi/Chihaya OTP which means I should probably prepare for someone to consume my tears.
Kokoro Connect is supposed to be about a group of five friends who go through some weird supernatural shenanigans, but one of them pretty much steals the show. That would be Inaban. She starts off being presented as the responsible and perceptive one of the group and is naturally displeased at shenanigans. Out of all the characters, she seems to have the most interesting character arc because she doesn’t have an unnatural character flaw. And also very importantly in a show like this is that she overcame the odds and won.