I know that feel.
The most disappointing thing about Hibike Euphonium was the lack of clarinet boys on whom I could project (no, bass clarinets are not the same as clarinets, they don’t even look the same).
It is truly unfortunate that such a good story and show are spent on brass instrument players. But as much as that was a minor disappointment, Eupho is able to capture the high school band experience quite faithfully. Some people might be really good but at the end of the day they’re all high school students in a club so they’re not great. Much like in sports anime, even if they are amateurs that’ll stop doing this after a few years, it doesn’t hurt to try and want to be good.
Anyway, here is a nice photo that I took on my trip to Japan.
This year was swamped with idols. And even with this abundance of riches, I decided to wade through over 100 episodes of a children’s idol cartoon. And for what? If I were to be honest, I’d have to say it was a certain top designer’s fault. Of course, a single character, no matter how cute, can’t carry me through 100 episodes, or so I’d like to believe. Luckily, even though the CG dancing was wretched (at the beginning; after getting the hang of it for three years, the CG dancing has become fairly impressive), the songs were great and the other characters have their charms. Especially impressive was the main character switch, which eventually paved the way for my boy Sena Tsubasa to show up.
Suna is a character who, in any other shoujo romance, would be the main love interest. His aura of coolness is so powerful, that in the opening arc, it’s just assumed by Takeo that our plucky heroine is interested in him. Suna is smart, attentive, good-looking, cool, and taciturn. Luckily, for us and him, this is not his story. His role is to use his powers to help his friends attain happiness, which ironically, makes him an even better and more attractive character. Bonus points for Zakki using his Haru voice.
Despite killing off my favourite character fairly on, Shirobako was an enjoyable show. On the one hand, it is a show about how anime gets made. More importantly, it’s about people who get the anime made. Obviously, the people behind the show about people who get anime made have lots of experiences and great stories and inside jokes they want to convey. I imagine it’s a lot like our own ideas about how great a show would be if it were about our workplace. Actually making it interesting and entertaining is the difficult part, of course, which is why there’s no show based on any of my workplaces.
What about Kancolle but with boys??? is the question that Touken Ranbu answers. When I first started Tourabu I was kind of amused at how much I could learn how to play by reading the Kancolle wiki. Anyhow, this introduction to furiously shaking my fist at pseudorandom number generators and timers lasted for a while but ultimately came to an end with the introduction of a really awful game mechanic in the Keibishii. But like Kancolle, the culture of fanworks surrounding the game is far more entertaining than the game itself. I really enjoy the depiction of the swords and their respective families. Even though it’s been a while since I’ve logged on to check out how my swords are doing, I’ll still be overcome with wanting to ぽんぽん them when I see them.